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Golden Gai Gameready Environment UE4

Recent university environment project. Inspired by the unique small bars of "Golden Gai" in Shinjuku, Toyko.
Gameready and performance oriented setup. Used mostly Maya, Substaince Painter and Designer, Photoshop and Unreal Engine.
We were supposed to only use photo reference for this project and create no additional made up concepts. Since the bars are very tiny and there are so many of them, I had to rely mostly on Google Maps and some older tourist photos I took on a trip there once. There were no websites or proper reference pictures available. All in all, this project was extremely fun and challenging for me, because of the less than ideal references. I tried to pay a lot of attention to details. (Handwritten notes stuck to windows, authetic beer company logos and stickers, Japanese shipping labels on boxes, etc.)

Full flythrough video of the scene on LinkedIn: https://www.linkedin.com/posts/theresa-marquardt-4a1643110_project-university-environmentart-activity-6864214362870099968-Fu--

More on Instagram: https://www.instagram.com/aethers.art/