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HUGO BOSS model demo UE4

Environments and animation for HUGO BOSS. The goal was to create an internal use case for their new new virtual HUGO avatars in a fun and dynamic way. Environments, garments, textures, animations and video by me. Done in Unreal Engine 4.

Photostudio Environment

Photostudio Environment

Light Environment 1

Light Environment 1

Light Environment 2

Light Environment 2

Hugo Avatar Use Case Video